pillars of eternity редактор персонажа
Pillars of Eternity: Редактор Сохранений / Keeper Save Game Editor by Fyorl
RE Repack xatab. Сохранения не открываются. мб дополнительное ПО какое надо установить.
fr3ddy Нашел решение проблемы?!
fr3ddy как выяснилось на официальном сайте редактора, данная прога не работает с последней версией игры 3.0, ждем обновления (если Автору не будет лень его делать)
vINFERNOv Спасибо за инфу. Если кому то прям ОЧЕНЬ надо, то можно установить 2 версии PoE, отредактировать сохранение из старой версии и загрузить в новой.
fr3ddy Вот это ты геморный способ придумал однако!
Даже последняя версия не работает, печалька 🙁
Бесконечно грузят сохранки, как быть?
Скачал с оф. странички на nexus, версия моей игры 3.05.1186, всё работает. Линк: http://www.nexusmods.com/pillarsofeternity/mods/75/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fpillarsofeternity%2Fajax%2Fmoddescription%2F%3Fid%3D75%26preview%3D&pUp=1
Мерток Можешь сюда файл кинуть? Я не зарегистрирован на нексусе, но очень бы хотелось все навыки получить
Hort 444 Привет, Hort. Загрузил на сайт, только не знаю что получилось. Во время загрузки был обычный загон сайта «соединение сброшено» от перегрузки серверов, нажал отправить снова и вылезло сообщение, что пост ушёл на модерацию. Отмаячу когда модераторы дадут зеленый свет.
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
Eternity Keeper Save Game Editor
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
A save game editor for Pillars of Eternity.
Author’s instructions
However, if you do have bug fixes and features you want to contribute, it is strongly recommend you submit patches on bitbucket instead of releasing your own version. Good quality contributions will be merged into the main source code and under the GPLv3 you are entitled to authorship credit.
File credits
Icon by Alexander Loginov.
Contributions from:
Willren
Donation Points system
This mod is not opted-in to receive Donation Points
Discontinued
I’m effectively drawing a line under this project for now as I want to work on other things. I will still be accepting pull requests; please use the planned features list below if you are looking for a starting place for contributions.
If you have released your own, better save game editor, please let me know and I can update this description to point people there.
Introduction
Eternity Keeper is an open-source save game editor for Pillars of Eternity. At the moment it’s very bare-bones but is stable enough for a preliminary release. The source code is freely available here and anyone is welcome to contribute. There will be frequent releases as features become stable and every effort will be made to update the files hosted here but the website will always be up to date. Alternatively, you can use the built-in auto-updater.
Please note: This currently only runs on 64-bit Windows. Although there is a download listed on the site for Linux, it’s very unstable and will likely not work for you. These issues will hopefully be fixed in the future.
Also, it will only work on save games which have been saved after patch 1.05. It’s fine if the game was started before 1.05 so long as you have saved the game at least once since then.
Pillars of Eternity: Редактор Сохранений для Royal Edition / Eternity Keeper Save Game Editor by Fyorl
Последняя версия известного редактора сохранений Eternity Keeper х64
Проверено на версии Pillars of Eternity: Royal Edition [v 3.05.1186]
P.S. на сайте скопилось много версий этой утилиты, т.к. автор прекратил поддержку автоматического
обновления. У версий раньше 29/11/2016 нет возможности работать с изданием Royal Edition.
И все же, характеристики спутников не изменяются. Версия игры стимовская со всем контентом. Базовые характеристики правятся, изменение редактором подхватывается, но если загрузить обновленное сохранение, характеристики персонажей будут по-прежнему базовыми. Пробовал как базовые характеристики, так и бонусы к ним.
Gvinbleidd привет! Steam-версия получила патч в декабре/январе до версии v.3.7.0.1318. Эта утилита для 3.05. Не все функции теперь работают.
поддерживаю, на 3.7 не работает
Жалко сопартийцам атрибуты не изменить.
KsanderDekoz Чтобы изменить атрибуты сопартийцам нужно: Выбрать сопартийца, прейти во вкладку Character / Edit raw values и там найти значение с приставкой Base. Например чтобы изменить атрибут Dexterity, преходим в Character / Edit raw values ищим BaseDexterity и меняем на свое усмотрение. Переходим в Character / Edit attributes и видим, что значение в поле Dexterity изменилось на ваше. Сохраняем. Profit.
Pillars of eternity редактор персонажа
Pillars of Eternity II: Deadfire
The included companions have completely illogical stats (a tank, weirdling a 2 handed weapon, with just 2 might? Cmon. ). Is there any editor/trainer/debug that I can use? Or any way to respec core stats?
You go to any «Innkeeper» at an Inn, and can click the retrain button, it costs gold. Resets them to level 1. I’d suggest turning off Auto Level Companions, under the difficulty section of the menus.
You go to any «Innkeeper» at an Inn, and can click the retrain button, it costs gold. Resets them to level 1. I’d suggest turning off Auto Level Companions, under the difficulty section of the menus.
AFAIK, that does not allow to reallocate stats, only skills
You go to any «Innkeeper» at an Inn, and can click the retrain button, it costs gold. Resets them to level 1. I’d suggest turning off Auto Level Companions, under the difficulty section of the menus.
AFAIK, that does not allow to reallocate stats, only skills
option, and typing in iroll20s
and following it with «AttributeScore (Player Name) (Attribute Name) #: » without brackets. I have no idea.
Console disables achievements
Custom inn characters have no backstory (story and lore is important in CRPGs)
I still find it silly that someone like a DPS tank has 2 might
You can use Cheat Engine and the «Pillars of Eternity II: Deadfire (Steam) (Release Version)» cheat table https://fearlessrevolution.com/viewtopic.php?t=6732
Once you enable it you can use it to edit individual characters by viewing their character sheet in-game to update the cheat table pointers so you can edit attribute and skill values.
It can’t change classes or do the advanced skill stuff like Unity Console mod, but the mod caused my game to crash.
Console disables achievements
Custom inn characters have no backstory (story and lore is important in CRPGs)
I still find it silly that someone like a DPS tank has 2 might
I know this is an old post that was necrod, but for anyone who may read this later, might isn’t that important for DPS.
My DPS evoker wizard had a 10 might, but a 18 perception and 18 intelligence, and he out damaged every companion i had combined.
For DPS you’re better off hitting reliably more often, and more targets (if you have aoe attacks) than increasing might.
Character creation
Contents
| This article is about the character creation process in Pillars of Eternity. For the same process in Pillars of Eternity II: Deadfire, see Character creation (Deadfire). |
Character creation is the process by which a player creates a player character. Once you enter the character creation screen, you’ll be led through a series of decisions to craft the character you will play on your adventures across Eora.
The steps are as follows:
While creating a character, it is best to remember that there are no good or bad characters, and different people appreciate different aspects of the game.
The first step of the character creation is to choose a gender. You can play as either male or female.
Depending on the culture from which they hail, men and women are found in a wide variety of stations and professions. Though different nations of Eora have different traditional views on the roles of the sexes, there are exceptions to these rules in all societies, and besides determining your character’s look in the game and having in some cases varying conversation options, the two genders do not differ in stats or capabilities.
The place of men in society varies from culture to culture. Cultures like Aedyr and the Dyrwood place them at the forefront of military, politics, and heavy labor. Among the tribes of Naasitaq, men perform many of the homesteading and organizational duties. In Eir Glanfath and Ixamitl, men and women have more fluid social roles. In all societies, there are exceptions to the rule, and men can be found in a wide variety of stations and professions.
A woman’s role in Eora is largely dependent on where she is from. In the Aedyr Empire, Vailian Republics, and the Dyrwood, women occupy many domestic, educational, and organizational roles. They are the primary hunters, soldiers, and leaders of the tribes of Naasitaq. In Eir Glanfath and Ixamitl, women and men have more fluid social roles. In all societies, there are exceptions to the rule, and women can be found in a wide variety of stations and professions.
The second step involves selecting a Race and Sub-race. There are six possible races to choose from. Each race gets a small bonus or penalty to certain attributes which differentiates it from the other races.
Subrace [ ]
After selecting a race, a list of subraces is brought up. Subrace has no effect on attributes, they differ mostly in their passive abilities. Each Subrace (except humans, who all share Fighting Spirit) provides access to a unique passive ability. Additionally, it affects the way NPCs treat your character in small degree.
At this point during character creation, Godlike also choose a body type from among the other five races. This is solely cosmetic and has no impact on their attributes.
Class [ ]
The third step of the character creation is selecting a class. Class is very important, it defines the majority of abilities a character will obtain as they increase in power. There are eleven classes to choose from, unrestricted by race or gender. Each class has its own strengths and weaknesses.
After selecting a class, you need to pick starting abilities, affiliations or specializations.
Attributes [ ]
The fourth step of creation is assigning attribute points. Since attributes strongly affect game play, and can’t be changed later, considerable thought should be given to choosing them.
Outside dialogs with NPC’s, and especially in combat, your companions’ attributes contribute equally to gameplay, so the fact that you can’t have all maximum attributes on your main character should not worry you.
Culture [ ]
The fifth step of character creation is selecting a culture of where you came from. Each culture gives a +1 bonus to a specific attribute and affects the starting equipment the character receives, with what equipment you will start the game, as well as what backgrounds are available.
Background [ ]
The sixth step of the character creation is selecting a background. Backgrounds provide a skill boost. The backgrounds you can select are dependable on your chosen culture, some backgrounds are only available to certain cultures, while others are available to all cultures.
Appearance, voice, and name [ ]
Last part of character creation is to choose appearance, a portrait, a voice and a name.
While largely governed the player’s choices of gender, race and culture, you can also pick some modification of character head and his skin. This includes colors: primary and secondary clothing/armor colors, skin and hair colors; and head appearance: facial hair style, head style, and hair style. The options available depend on the character’s gender and race.
There are 35 male and 31 female portraits to choose from. You can select or import your portrait. See also: Female portraits and Male portraits.
Give your character a name. If you intend to role-play or otherwise desire to have names consistent with lore, use Personal Names for reference.
Post-character creation [ ]
While not necessarily part of character creation, the following areas are influenced by the choices you’ve made.
Starting equipment [ ]
Starting equipment is determined by class and culture, and is received immediately upon completion of character creation.